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13

Nov

All Runescape regions contain a portion of medieval Europe

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All Runescape regions contain a portion of medieval Europe has not posted anything yet
13

Nov

Start date
13-11-21 - 09:00
23

Jul

End date
23-07-22 - 00:15
Description

Profit breakdown: 13.2k Broad Bolts. I make approximately 5 gp a bolt so that's (5*1320066,000). 16 Marks of Grace. 10 Marks of Grace = 100 amylase, so 1 Mark of Grace = 10 amylase, which is 8500 (850 ea * 10) which means... (8500*16) is 136,000 from Marks of Grace alone. This means you can easily make millions if you can get 90 or 99 agility. This will be an investment over the long term in getting 99s. I hope you enjoyed this post.

Personally, I'm not a fan of the concept of five families. It is too like Prifddinas and Runescape 3 content shouldn't have been recycled (that's boring). I am also concerned that you might choose to go with one group. you cut out the content from the other four. I prefer the original Port Roberts concept. Port Roberts could be the main tie between Asgarnia/Kandarin/Misthalin and the new continent, and resemble those areas more than the rest of the continent.

While I don't like the idea that there exist gnomes living in this region, it makes no sense since they aren’t sailors. However, I do like the idea. Customs authorities are accountable for the official conduct of trade between the new continents and the rest. This tax system is difficult and inconvenient. People have been turning to illegal smugglers and pirates to trade due to anger towards the customs authorities. The conflict between these two powers can be explored through quests and you can choose to side with any of them. Colonial Boston is the closest to real life.

All Runescape regions contain a portion of medieval Europe, or the near east. For example, Fremmeniks-Scandanavia, Karamja-Sub-Saharan Africa, Asgarnia/Misthalin/Kandarin-England, Morytania-Eastern Europe, Al Kharid-Arabia.

That really only leaves Mediterranean/Southern Europe, so it would be logical for the new continent to resemble Italy/Spain/Greece. This could be a result of iron age concepts. For instance it is possible to have two cities that are similar to Carthage and Rome (Carthage uses elephants, please).

They are not at war but were at war in the past. They are currently in a tense standoff. If you attempt to travel along the route between the two, you'll be surrounded by powerful adversaries. There are two options: you can choose one of the cities "good" or "bad", and your character can fight for one, or they could both be on equal footing. If you want to know more about can go https://www.rsgoldfast.com/